Ride the Cyclone
Notes
"It's Not A Game, It's Just a Ride" Greetings! Welcome to Ride the Cyclone, a solo Al-Hadikhia Script built on always wanting to greed it a bit more and climb to grand new heights or come crashing down in destruction all thanks to your own hubris! Every moment is asking who should live and who should die, hoping you don't find yourself weeping openly in the foetal position, one step closer to that realization that free will is just a fridge magnet and we live briefly in a cold, unfeeling, deterministic universe, in an abandoned warehouse called time... Ah Clocktower! Good Players will need to work together to best weigh up who should die and who should live as they proceed with every day and night phase. Keeping powerful ongoing information roles alive at the expense of them unsure of how to use it, or trusting strong social information and reads instead. Deducing who is a Minion & which ones are in play will be important but hindered by Outsiders providing safety nets, misinformation, death, and more! Evil Players will need to work with the immediately outed Al-Hadikhia! Obscuring which Minion(s) is in play is vital to ensure you can catch the Good Team off guard; whether framing yourselves as Boomdandies, encouraging Good players to die when picked, or bluffing Outsiders to obscure the count! More importantly, weighing up which roles to kill, which ones to leave alive, and which ones can be risked confirmed will either trap you in or give you that distractions you need! Some Notes: - Knight tells a player 2 Non-Boffined players so this can be very powerful with something like a Golem or Princess; but be careful. If it's a Xaan 1, consider showing truthful info as well. If the Preacher chooses the Mastermind on a Mastermind night, Good wins! The Mastermind ability is no longer in play. The Princess provides the Al-Hadikhia a very interesting dilemma: choose 3 players and risk confirming the Princess ability; or opt to choose nobody to not confirm the Princess but give them a Princess Night anyway. The Banshee dies immediately if they choose to do so from an Al-Hadkihia choice; so following players will know the Banshee has died. Moreover, a Banshee who dies Night 2 and is poisoned by a Xaan Night/Day 3 cannot nominate and may only vote once with a vote token (but don't worry, they'll get it all back the following night). I'd recommend not allowing Amnesiacs to guess after they're dead! This makes their tussle with life and death even more valuable, (but be sure to make the ability guessable)