Shabaloth
Demon
Blarg f'taag nm mataan! No sho gumtha m'sik na yuuu. Fluuuuuuuuurg h-sikkkh.
Ability
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Details
"Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated."
The Shabaloth eats two players per night, but may vomit one of them back up the following night.
Unlike most Demons, the Shabaloth attacks twice per night. The night after the attack, the Storyteller may decide that one of the players attacked by the Shabaloth comes back to life.
This can be an alive player that was killed, or a dead player that was attacked.
The regurgitated player regains their ability, even a “once per game” ability already used. If they had a “first night only” or “start knowing” ability, they may use it again.
How to Run
- Each night except the first, wake the Shabaloth. They point at any two players, one at a time. Put the Shabaloth to sleep. In the order chosen, each chosen player dies—mark them with DEAD reminders.
- Each later night, just before waking the Shabaloth, you can choose one character marked with the Shabaloth’s DEAD reminder, and the chosen player becomes alive again—replace the DEAD reminder with the Shabaloth’s ALIVE reminder, and remove their shroud. They wake later tonight if they normally would. If they wake on the first night only, they wake now to use their ability. At dawn, after declaring which players died, declare which player is alive again. (Do not say why.)
Additional Notes
- Since the Shabaloth cannot regurgitate themself—they have no ability when dead—it is best to only rarely make the Shabaloth regurgitate. Once per game, maybe twice, is usually sufficient.
Reminders
- Dead
- Dead
- Alive
Pukka Night Flowchart
Savant Proposition Generator