The Warrens
Notes
==Djinn Rule== If 5 or more players live, evil players who nominate other living evil players (not Travellers) immediately swap charactes ==How to Run== If an evil player nominates another living evil player while 5 or more players live, immediately swap their character tokens. When the game enters the night phase, inform the two players of their new roles. Travellers are unaffected. ==Tricky Interactions== Preacher - A âpreachedâ Minion becomes unpreached if they swap with the Demon. The âpreachedâ condition is removed completely if this happens. Example: Dan is the Cerenovus. He is preached & loses his ability. He nominates the Demon, becoming the No Dashii. He then nominates another Minion, becoming the Assassin. As the Assassin, he is not affected by the Preacher and has his ability. A âpreachedâ Minion does not become unpreached if they nominate-swap with another Minion. Example: Zylus is the Cerenovus. He is preached, and loses his ability. He nominates Amy the Widow, swapping characters. He is now a âpreachedâ Widow and still has no ability. Amy, however, is now a functioning Cerenovus. Goblin - A Goblinâs ability can only trigger if they claim to be the Goblin while they are actually the Goblin. Example: Lachlan is the Kazali. He is nominated, and claims to be the Goblin. He gets 8 votes. He then nominates Ben the Goblin, becoming the new Goblin. Lachlanâs execution will not trigger the Goblin win condition. Widow - A swapped Widow picks a new target that night. A new good player is not notified that a Widow is in play. No Dashii - A swapped No Dashii immediately poisons its new Townsfolk neighbours Assassin - A swapped Assassin gains a new instance of its ability ==Other Notes== This is the final version of the World Cup script, with a number of changes made.