The Squall of Cthulhu
Notes
Night order has been adjusted to allow for Exorcist and Lycanthrope to be additional data points for giving a Lunatic a Lunatic. Both have been moved above Lunatic. (Don't do this on other scripts!) Early actionable info: Noble, Empath, Village idiot Sources of droisoning: Innkeeper, Poisoner, Pukka, No Dashii, Vigormortis Other sources of misinformation: Village Idiot, Lycanthrope faux paw, Recluse, Politician, Marionette, and a Lunatic who hasn't figured it out yet! Demon finders: Knight, Balloonist, Exorcist, Sage Reasons for fewer night deaths: Innkeeper, Exorcist, Ojo miss, Pukka poisoned player executed, Poisoned Demon (Poppy Grower) Outsider modification: Balloonist, Vigormortis "Am I the Demon?!": Noble pings, Balloonist pings, Lycanthrope picks, Lycanthrope faux paw, Exorcist fakes, Poppy Grower, Mayor bounce, Golem "miss", Vizier minion, Marionette minion Escape Rope/Balance: Scarlet Woman, Vizier, Ojo picks, Vigormortis killed minions This is because instead, Storytellers are strongly suggested to run this script with the now-official Optional Poppy Grower rule: If the Poppy Grower becomes drunk, poisoned, or leaves play, Minions & Demons learn who each other are that night. I had to upload the compressed version of the full PDF to allow it to upload at all. If you'd like the source PDF, send me a DM on Discord!