Laplaceâs Angel
Notes
Minions are Angel protected. The Hermit counts as a Damsel to the Huntsman's ability & the Pit-Hag-Damsel jinx. a script where Minions are publicly announced, but can't be killed without risking divine punishment. this rule puts good at an advantage. to compensate, the Outsiders are devastating, evil is incredibly strong & confirmation is minimal & disrupted by misinfo & Fang-Gu jumps. ð½ð¹ð®ðð²ð¿ ð±ð¶ð³ð³ð¶ð°ðð¹ðð: â â â â â - advanced players very familiar with SnV will be mostly-ready, but should also be prepared to play outed-evil, and play both as & around the Hermit & Damsel. Organ Grinder voting may also take some practice. ððð¼ð¿ððð²ð¹ð¹ð²ð¿ ð±ð¶ð³ð³ð¶ð°ðð¹ðð: â â â ââ - intermediate-advanced SnV experience goes a long way, but running Organ Grinder takes practice & Minions being outed means you have to be extra deliberate when given agency over town's info. ð¦ð§ ð®ð±ðð¶ð°ð²: know your group - this script is ideal for those that will be kind & inclusive to outed evil players. give harsh Angel punishments if town dares to kill a Minion! maybe the Minion gets to keep their ability, ressurect after a day, or explode like a Boomdandy. note that if the Pit-Hag creates a good Minion, they get announced as Angel-protected. if the Pit-Hag turns an Angel-protected Minion into a non-Minion, don't announce this. read the Hermit's almanac & make sure your players know it can remove itself. the same applies to the Pit-Hag's "deaths are arbitrary" clause. let the Pit-Hag make good Demons, it's fun :)