F.M.K.
Notes
If the Knight has their ability, the players they have seen cannot become the Demon. The Ogre is Storm Caught. V1.1: Changed a few things to make the script flow better with the Storm Caught Ogre. Dreamer had to go as it soft confirms the Ogre or locks evil into a bluff. Preacher was dropped for Choirboy to support King and for silly thematic reasons. For Outsiders, removed Barber and Plague Doctor for Hatter. Removes Barber potentially swapping out the Banshee to evil and Swapping the Ogre to repick. Play Notes: Chaos Hatter. F***, Marry, Kill. A Moony collaboration. Al-Hadikhia script with a storm caught Ogre. Since the demon chooses three players, we thought the F.M.K. idea fits theme wise, choosing who they would bang, marry or kill. Al-Had wants to marry their ogre, kill town and fuck over specific players. There's a few tools here to get past the Ogre. Barber can swap it to a dead body. The Plague Dr. can turn the Ogre to a Boomdandy. Or the Al-Had can ignore all of that and use the night time invincibility to kill other players (since the Ogre can't die). The Minions give evil several weapons to keep town at bay. Two forms of droison in Widow and Xaan, mixed with Boomdandy and OG for utility. Not only the Boom Dandy can't kill the Ogre, so it is possible to have 4 alive at boom (and likely will). Will town be protective of a trusted ogre, or vengeful and distrusting of all Ogre Claims.