Stiff Friends On Stiffer Grounds
Notes
A script built around the vigormortis for the grimoire's mono-demon script competition Some useful notes: Undertaker look at the character at the moment of the execution and does not get their info due to character changes(Barber/Pithag/Farmer) Vigormortis/Character change: The vigor-killed minions are constantly asking the question "Is one of my townsfolk neighbors poisoned?" If this is ever for some reason not true, poison one of their townsfolk neighbors. This can happen in the next few ways: 1) The poison skipped over an outsider but that outsider is now a townsfolk(Common with farmer) 2)The poison was on a player that got swapped into an outsider(Common with pithag or barber) Vigormortis/Monk: The monk can protect from being poisoned but cannot protect from the token being placed down on a player in the first place Vigormortis/Evil character change: If a minion is vigorkilled and they get swapped into a different minion they still keep their ability and poison a neighbor. If they stop being a minion the poison goes away and they can never get their ability back. Update:Replaced juggler for librarian