No Laughing Matter
Notes
If the Fool is alive & mad that something is false, it might become true. Each alive player may retcon what the Storyteller has just revealed (once) by saying "April Fools!" Winning Script for the Blood Around the Clock "April Fools" Script Competition! This script gives the town plenty of ammo to confirm roles and alignments, however the Fool is an agreeable pest and anyone is able to rewrite reality if they find something to not be going how they want it. This script is super serious and definitely balanced. Please do try to not have fun, as this is No Laughing Matter. A note for retcons: "April Fools!" may be declared publicly or privately, during the day or during the night, and only once per player per game. If a player wishes to retcon information they learn, they must get new information. The world may change to make this new information true. For example: The Fortune Teller picks Adam and Eve and learns "No". They exclaim "April Fools!" The Storyteller tells the Fortune Teller "Yes." The Red Herring moves from Cane to Adam. A sillier example: Eve becomes a Demon. During the day: The Godfather is put on the block and about to die. The Assassin shouts "April Fools!" The Assassin is immediately put on the block and is about to die. Another: The Fisherman is pronounced dead at the start of the day. The Clockmaker shouts "April Fools!" The Clockmaker is pronounced dead and the Fisherman is alive.