Custom Clocktower
Log in
All Characters
Character Reference
Custom Characters
Custom Scripts
Board
Storyteller Quiz
Join a Game
How to Play (Rulebook)
Glossary
Unofficial How to Run
Utilities
Pukka Flowchart
Savant Proposition Generator
Single-player BOTC Puzzle
Village Under the Clocktower
Go ad-free
Manage subscription
Restore purchases
Ad privacy settings
Back
Classic Grimoire
?
Live Grimoire
?
Edit Pool
Show Abilities
Distribution
Default Tokens
Download
Download JSON
Download PNG/PDF
Share
Default Tokens
Download JSON
Download PNG/PDF
Share
Townsfolk
Steward
Chef
Investigator1_75_3-75
Empath
Fortuneteller
Undertaker
Monk
Seamstress
Slayer
Farmer1_75_2-75
Ravenkeeper
Mayor
Virgin
Outsider
Hermit
Drunk
Recluse1-75
Snitch
Minion
Poisoner
J
Spy
Harpy
J
Marionette
Scarletwoman1-75
Demon
Imp
Fanggu1_75_3-75
Townsfolk
Steward
You start knowing 1 good player.
Chef
You start knowing how many pairs of evil players there are.
Investigator1_75_3-75
No information
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Undertaker
Each night*, you learn which character died by execution today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Farmer1_75_2-75
No information
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
No information
Snitch
Each Minion gets 3 bluffs.
Minion
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
J
Spy
Jinx
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
J
Marionette
Jinx
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman1-75
No information
Demon
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fanggu1_75_3-75
No information
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
Go back
Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
Report content
Choose a reason. An operator reviews every report and acts on it.
Spam or advertising
Harassment, abuse or hate speech
Sexual content
Violent or threatening content
Illegal content
Personal information exposed
Something else
Also block this user
Blocking hides this user's posts and comments from you. They are not told about it.
Village Under the Clocktower — A Single-player BOTC Puzzle
On a computer, scan a QR code to install the app.
Android
Open Google Play
iOS
Open the App Store
Custom Clocktower app
Faster and smoother in the app
Open app
×