Custom Clocktower
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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Knight
Chef
Washerwoman
Librarian
Empath
Balloonist
Monk
Slayer
J
Cannibal
Farmer1_75_2-75
Mayor
Fool1-75
Virgin
Outsider
Recluse1-75
Saint
Zealot1-75
Puzzlemaster
Minion
Poisoner
J
Widow
Scarletwoman1-75
Demon
Pukka
Imp
Townsfolk
Knight
You start knowing 2 players that are not the Demon.
Chef
You start knowing how many pairs of evil players there are.
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
J
Cannibal
Jinx
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Farmer1_75_2-75
No information
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Fool1-75
No information
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
Recluse1-75
No information
Saint
If you die by execution, your team loses.
Zealot1-75
No information
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
J
Widow
Jinx
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Scarletwoman1-75
No information
Demon
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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Village Under the Clocktower — A Single-player BOTC Puzzle
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