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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Default Tokens
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Townsfolk
Grandmother
Empath
Flowergirl
Oracle
Undertaker
Gambler
Gossip
Philosopher
Slayer
J
Alchemist
Ravenkeeper
Sage
Banshee
Outsider
Tinker
Golem
Moonchild
J
Plaguedoctor
Minion
J
Vizier
Godfather
Witch
Psychopath1_75_2-75
Assassin
Demon
J
Yaggababble
Shabaloth
Po
J
Alhadikhia
Townsfolk
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Flowergirl
Each night*, you learn if a Demon voted today.
Oracle
Each night*, you learn how many dead players are evil.
Undertaker
Each night*, you learn which character died by execution today.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
J
Alchemist
Jinx
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Outsider
Tinker
You might die at any time.
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
J
Plaguedoctor
Jinx
When you die, the Storyteller gains a Minion ability.
Minion
J
Vizier
Jinx
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Psychopath1_75_2-75
No information
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Demon
J
Yaggababble
Jinx
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
J
Alhadikhia
Jinx
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
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Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
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