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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Washerwoman
Librarian
Noble
Chef
Empath
Fortuneteller
Monk
Oracle
Slayer
Virgin
J
Cannibal
Farmer1_75_2-75
Mayor
Soldier
Outsider
Drunk
Hatter
Saint
Recluse1-75
Minion
J
Marionette
Poisoner
Scarletwoman1-75
J
Widow
Demon
Imp
Nodashii
Po
Townsfolk
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Chef
You start knowing how many pairs of evil players there are.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Oracle
Each night*, you learn how many dead players are evil.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
J
Cannibal
Jinx
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Farmer1_75_2-75
No information
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Soldier
You are safe from the Demon.
Outsider
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Saint
If you die by execution, your team loses.
Recluse1-75
No information
Minion
J
Marionette
Jinx
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Scarletwoman1-75
No information
J
Widow
Jinx
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Demon
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
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With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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