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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Chef
Grandmother
Empath
Preacher
Fortuneteller
Monk
Alsaahir
Engineer
Professor1-75
Soldier
Amnesiac
Ravenkeeper
Mayor
Outsider
Hermit
Drunk
Tinker
J
Plaguedoctor
Moonchild
Minion
Godfather
Poisoner
Witch
Psychopath1_75_2-75
Assassin
Demon
J
Yaggababble
J
Riot
Fabled
Sentinel
Townsfolk
Chef
You start knowing how many pairs of evil players there are.
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Professor1-75
No information
Soldier
You are safe from the Demon.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
You might die at any time.
J
Plaguedoctor
Jinx
When you die, the Storyteller gains a Minion ability.
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Minion
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Psychopath1_75_2-75
No information
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Demon
J
Yaggababble
Jinx
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
J
Riot
Jinx
On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen.
Fabled
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
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Character Distribution (Step 3)
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Storyteller Screen (Step 4)
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
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