Claim Freely; Risk Everything
Notes
If the Alchemist Pit-Hag attempts to change the Demon into a non-Demon character (ending the game), the Alchemist is drunk that night. If the Poppy Grower dies or the ability leaves play, Minions & Demons learn each other. This happens even if the Poppy Grower is drunk/poisoned. If another instance of the Poppy Grower ability is in play, Minions & Demons do not learn each other until none of them are active. Behold, S&V++! This script takes S&V to an extreme, with characters intended to ramp up the false claims, madness, and powerful but difficult-to-decipher info. The risks of claims are amplified with the potential for a present Ojo, a demon perfect for the S&V experience. The Bootlegger prevents the Alchemist Pit-Hag from immediately ending the game and defines the Poppy Grower as working while droisoned and continues if there is more than one instance of the ability active such as with a Philosopher or Cannibal.