Custom Clocktower
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Single-player BOTC Puzzle
Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Fortuneteller
Engineer
Slayer
Fisherman1_75_4-75
J
Alchemist
Fool1-75
Outsider
Hermit
Lunatic
Tinker
Minion
Psychopath1_75_2-75
Scarletwoman1-75
Demon
Kazali
J
Lleech
Fabled
Sentinel
Townsfolk
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Fisherman1_75_4-75
No information
J
Alchemist
Jinx
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Fool1-75
No information
Outsider
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Tinker
You might die at any time.
Minion
Psychopath1_75_2-75
No information
Scarletwoman1-75
No information
Demon
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
J
Lleech
Jinx
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Fabled
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
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With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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