Custom Clocktower
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Single-player BOTC Puzzle
Village Under the Clocktower
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Classic Grimoire
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Distribution
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Townsfolk
Knight
King1-75
Undertaker
Nightwatchman
Slayer
Choirboy
Outsider
Mutant
Puzzlemaster
Minion
Poisoner
Goblin1_75_2-75
Demon
Imp
Loric
Bootlegger
Townsfolk
Knight
You start knowing 2 players that are not the Demon.
King1-75
No information
Undertaker
Each night*, you learn which character died by execution today.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Outsider
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Goblin1_75_2-75
No information
Demon
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Loric
Bootlegger
This script has homebrew characters or rules.
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Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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Village Under the Clocktower — A Single-player BOTC Puzzle
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