Custom Clocktower
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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Librarian
Investigator
Chef
Empath
Fortuneteller
Cultleader
Monk
Nightwatchman
Ravenkeeper
Slayer
J
Magician
Mayor
J
Cannibal
Outsider
Drunk
J
Recluse
Snitch
Saint
Minion
Poisoner
J
Spy
Baron
J
Scarletwoman
Demon
Imp
Townsfolk
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Chef
You start knowing how many pairs of evil players there are.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Cultleader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
J
Magician
Jinx
The Demon thinks you are a Minion. Minions think you are a Demon.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
J
Cannibal
Jinx
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
J
Recluse
Jinx
You might register as evil & as a Minion or Demon, even if dead.
Snitch
Each Minion gets 3 bluffs.
Saint
If you die by execution, your team loses.
Minion
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
J
Spy
Jinx
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Baron
There are extra Outsiders in play. [+2 Outsiders]
J
Scarletwoman
Jinx
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Demon
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
Go back
Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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