Custom Clocktower
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Single-player BOTC Puzzle
Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Pixie
Snakecharmer
Oracle
Alsaahir
Huntsman
Fisherman
Outsider
Barber
Damsel
Minion
J
Marionette
Wraith
Demon
Imp
Vigormortis
Fabled
Sentinel
Townsfolk
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Oracle
Each night*, you learn how many dead players are evil.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Huntsman
Once per game, at night, choose a living player: the Damsel, if chosen, becomes a not-in-play Townsfolk. [+the Damsel]
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Outsider
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
J
Marionette
Jinx
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Wraith
You may choose to open your eyes at night. You wake when other evil players do.
Demon
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fabled
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
Go back
Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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Village Under the Clocktower — A Single-player BOTC Puzzle
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