Custom Clocktower
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Single-player BOTC Puzzle
Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Default Tokens
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Townsfolk
Oracle
Dreamer
Clockmaker
Steward
Fisherman
Professor
Outsider
Lunatic
Klutz
Minion
Poisoner
Harpy
Demon
Vigormortis
Kazali
Fabled
Sentinel
Townsfolk
Oracle
Each night*, you learn how many dead players are evil.
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Steward
You start knowing 1 good player.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Professor
Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
Outsider
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Minion
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Demon
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Fabled
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
Go back
Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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