Custom Clocktower
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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Steward
Noble
Shugenja
Highpriestess1_75_2-75
General
J
Mathematician
Fortuneteller
Towncrier
Monk
Seamstress
Philosopher
Fisherman
Soldier
Outsider
J
Butler
Recluse1-75
Sweetheart
Zealot1-75
Minion
Eviltwin
Poisoner
J
Spy
Xaan
Scarletwoman1-75
Demon
Kazali
Loric
Bootlegger
Townsfolk
Steward
You start knowing 1 good player.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Highpriestess1_75_2-75
No information
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
J
Mathematician
Jinx
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Towncrier
Each night*, you learn if a Minion nominated today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Soldier
You are safe from the Demon.
Outsider
J
Butler
Jinx
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Recluse1-75
No information
Sweetheart
When you die, 1 player is drunk from now on.
Zealot1-75
No information
Minion
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
J
Spy
Jinx
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Scarletwoman1-75
No information
Demon
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Loric
Bootlegger
This script has homebrew characters or rules.
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Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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