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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Default Tokens
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Townsfolk
Chef
Washerwoman
Librarian
J
Bountyhunter
Empath
Highpriestess
Villageidiot3
Flowergirl
Innkeeper
Juggler
Banshee
Mayor
J
Magician
Outsider
Lunatic
Drunk
Tinker
Barber
Minion
Mezepheles
Fearmonger
Boomdandy
Baron
Demon
Nodashii
Kazali
Fanggu
J
Legion12
Townsfolk
Chef
You start knowing how many pairs of evil players there are.
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
J
Bountyhunter
Jinx
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Highpriestess
Each night, learn which player the Storyteller believes you should talk to most.
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Flowergirl
Each night*, you learn if a Demon voted today.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
J
Magician
Jinx
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
You might die at any time.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Fanggu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
J
Legion12
Jinx
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Which screen do you want?
With the Classic Grimoire you can choose where to begin.
Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
Start here
Go back
Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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