Monsta University
Notes
The 1st Minion to die chooses a non-listed Demon for Lil' Monsta (& babysitter) to become. 1 good player might become a non-listed Townsfolk too. Optional: If a Kazali is created, the Kazali may turn Minions into different Minions. Optional: If Legion is created, most players become evil Legion. Optional: If a Lord of Typhon is created, their neighbor might become an evil Minion. A silly idea I've been toying around with - Lil' Monsta grows up! The first time a Minion dies, they wake and choose any Demon. Lil' Monsta's current babysitter becomes that Demon, and the Lil' Monsta ability leaves play. If the new Demon will be unfun for a particular character or extra strong given the current game state, the Storyteller may choose a good player to become a non-listed Townsfolk. The Storyteller should aim to keep town guessing whether the night kills are being chosen by ST fiat or have been taken over by a "real" demon: if the "You start knowing" character always dies on night 2, this might be a clue that everyone alive is probably good as the evil team are not choosing their own kills yet. Lil' Monsta should occasionally kill a Minion at night, and the Storyteller can use this to force a graduation. An Assassin who has used their ability, or a Xaan after night X, might be good candidates. Lil' Monsta becomes a Leviathan. The Storyteller judges that the Ravenkeeper will not have fun in a Leviathan game, so the Ravenkeeper becomes a Librarian. Lil' Monsta becomes a Shabaloth when just 5 players are alive. The Snitch becomes an Innkeeper. Lil' Monsta becomes a Vortox. The Storyteller judges that town can figure this out on their own, so no Townsfolk change character. The Spy sees that no characters have changed, so bluffs that they became an Amnesiac.