The Saga of the Summoner
Notes
After a little playtesting, I've decided to release an entirely new version of my old script, The Saga of the Slayer, to reflect the fact that in 9 out of 10 scenarios (and in all playthroughs I've run of this script), the Slayer has done nothing and does not merit the title of the script. This script looks a bit wonky at first, but in the end, it's intended to be run in one of two ways: A Zombuul and a Spy work together, or the Summoner chooses between summoning a Zombuul or a Spy to be the other holder of Lil Monsta. Lil Monsta cannot be a possibility at the outset due to the mechanics of the script, but it's entirely up to you to clue your players in on that fact... There is no droisoning in this script. While this may seem like a bad idea, the puzzle of finding the Summoner--or ruling them out--is enough of a challenge without adding poison into the mix. The only disinformation is the Fortune Teller's red herring and the evil team's cunning. The only real edit I made was to remove Legion (a fun idea, but not quite as balanced as Lil Monsta, especially as a Summoner summon), and replace the Mastermind with the Spy (to ensure quicker gameplay.) Enjoy!