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Village Under the Clocktower
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Classic Grimoire
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Live Grimoire
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Distribution
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Townsfolk
Pixie
Snakecharmer
Philosopher
Professor
Slayer
J
Cannibal
Outsider
Moonchild
J
Recluse
Minion
J
Marionette
Eviltwin
Demon
Zombuul
J
Legion12
Fabled
Sentinel
Townsfolk
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Professor
Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
J
Cannibal
Jinx
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
J
Recluse
Jinx
You might register as evil & as a Minion or Demon, even if dead.
Minion
J
Marionette
Jinx
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Demon
Zombuul
Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
J
Legion12
Jinx
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Fabled
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
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Character Distribution (Step 3)
Pass the device player by player
so each one sees their own character.
Start here
Storyteller Screen (Step 4)
A screen only the storyteller sees.
Hand out real tokens, or share a link.
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Jinxes
Character Distribution by Player Count
✕
Players
5
Random
6
Random
7
Random
8
Random
9
Random
10
Random
11
Random
12
Random
13
Random
14
Random
15
Random
Townsfolk
3
3
5
5
5
7
7
7
9
9
9
Outsiders
0
1
0
1
2
0
1
2
0
1
2
Minions
1
1
1
1
1
2
2
2
3
3
3
Demons
1
1
1
1
1
1
1
1
1
1
1
Pukka Night Flowchart
Savant Proposition Generator
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