Additional Information
Night order, special rules, and jinxes
Jinxes
Alchemist · Summoner
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
Magician · Vizier
If the Vizier is in play, the Magician has no ability but is immune to the Vizier's ability.
Plague Doctor · Baron
If the Storyteller would gain the Baron ability, up to two players become Outsiders.
Summoner · Clockmaker
The Summoner registers as the Demon to the Clockmaker.
Summoner · Hatter
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
Vizier · Investigator
The Storyteller doesn't declare the Vizier is in play.
Riot · King
If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
Riot · Ravenkeeper
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
Riot · Sage
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.