Snake Charmer Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Alchemist You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Fearmonger Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Evil Twin You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Vizier All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Vortox Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Fanggu1 75 3-75 매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]