Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Snake Charmer Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Spy Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Goblin If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Fang Gu Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]