A Year of Blasphemy
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A Year of Blasphemy
By SeaBound
Townsfolk
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Preacher
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
King
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Seamstress
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Tea Lady
Tea Lady
If both your alive neighbors are good, they can't die.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Choirboy
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Atheist
Atheist
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Klutz
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Minion
Devil's Advocate
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]
Scarlet Woman
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boomdandy
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Demon
Al-Hadikhia
Al-Hadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
Traveller
Beggar
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Butcher
Butcher
Each day, after the 1st execution, you may nominate again.
Harlot
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Fabled
Hell's Librarian
Hell's Librarian
Something bad might happen to whoever talks when the Storyteller has asked for silence.
Additional Information
Night order, special rules, and jinxes
Jinxes
Plague Doctor
Baron
Plague Doctor · Baron If the Storyteller would gain the Baron ability, up to two players become Outsiders.
Plague Doctor
Boomdandy
Plague Doctor · Boomdandy If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
Plague Doctor
Scarlet Woman
Plague Doctor · Scarlet Woman If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
Plague Doctor
Spy
Plague Doctor · Spy If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
Recluse
Sage
Recluse · Sage The Recluse might register as the Demon to the Sage.
Scarlet Woman
Al-Hadikhia
Scarlet Woman · Al-Hadikhia If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.