Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Barber If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Mastermind If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Vizier All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Ojo Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vortox Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.