A Twisted Tale
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A Twisted Tale
By TPHG
Townsfolk
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
High Priestess
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Mathematician
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Acrobat
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Fisherman
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Magician
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
Butler
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Ogre
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Zealot
Zealot
If there are 5 or more players alive, you must vote for every nomination.
Minion
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Devil's Advocate
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Scarlet Woman
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Vizier
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Organ Grinder
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Demon
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Traveller
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Judge
Judge
Once per game, if another player nominated, you may choose to force the current execution to pass or fail.
Apprentice
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Scapegoat
Scapegoat
If a player of your alignment is executed, you might be executed instead.
Fabled
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Spirit of Ivory
Spirit of Ivory
There can't be more than 1 extra evil player.
Additional Information
Night order, special rules, and jinxes
Jinxes
Mathematician
Chambermaid
Mathematician · Chambermaid The Chambermaid can detect if the Mathematician will wake tonight.
Mathematician
Drunk
Mathematician · Drunk The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Magician
Vizier
Magician · Vizier If the Vizier is in play, the Magician has no ability but is immune to the Vizier's ability.
Butler
Organ Grinder
Butler · Organ Grinder If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too.
Vizier
Investigator
Vizier · Investigator The Storyteller doesn't declare the Vizier is in play.
Vizier
Zealot
Vizier · Zealot The Zealot might register as evil to the Vizier.