Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Chambermaid Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Minstrel When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Hatter If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarlet Woman If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Lleech Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.