Bounty Hunter You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Mathematician Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Moonchild When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Spy Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.