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I forgot...
By Sorbet_
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
High Priestess
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Steward
Steward
You start knowing 1 good player.
Soldier
Soldier
You are safe from the Demon.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Outsider
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Minion
Scarlet Woman
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Demon
Kazali
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Ojo
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fabled
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Loric
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Additional Information
Night order, special rules, and jinxes
Jinxes
Boffin
Goon
Boffin · Goon If the Demon has the Goon ability, they can’t turn good due to this ability.
Marionette
Balloonist
Marionette · Balloonist If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
Marionette
Kazali
Marionette · Kazali If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.