Fugue State
Generating image...
Fugue State
By SlimeRush
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Snake Charmer
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Fool1-75
Fool1-75
처음으로 죽게 될 때, 죽지 않습니다.
Atheist1 75 2-75
Atheist1 75 2-75
이야기꾼은 게임 규칙을 깰 수 있고, 만약 이야기꾼을 처형하면 선한 진영이 승리합니다. 이 능력은 당신이 죽어도 유지됩니다. [악한 캐릭터 없음]
Outsider
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
Devil's Advocate
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Scarletwoman1-75
Scarletwoman1-75
만약 살아있는 플레이어가 5명 이상이라면, 악마가 죽으면 당신은 악마가 됩니다. 여행자는 세지 않습니다.
Demon
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Legion12
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Fanggu1 75 3-75
Fanggu1 75 3-75
매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]
Loric
Tor
Tor
Players don't know their character or alignment. They learn them when they die.
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Additional Information
Night order, special rules, and jinxes
Special Rules
  • 점쟁이는 악마로 등록한 플레이어 수를 나타내는 0, 1 또는 2를 얻습니다.
  • 자신의 캐릭터가 일반적으로 선택할 수 없는 플레이어를 선택하는 플레이어(예: Snake Charmer가 죽은 플레이어를 선택하는 경우)는 그날 밤 술에 취해 있습니다.
  • 악마는 루나틱이 누구인지, 밤에 누구를 선택하는지 알지 못합니다.
  • 자신을 다른 캐릭터(Drunk, Lunatic 등)라고 생각하는 캐릭터는 죽으면 해당 캐릭터를 배웁니다.
Jinxes
Cannibal
Juggler
Cannibal · Juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.