The Fewer the Merrier
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The Fewer the Merrier
By Fenek
Townsfolk
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Seamstress
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Fool
Fool
The 1st time you die, you don't.
Pacifist
Pacifist
Executed good players might not die.
Magician
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
Butler
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Minion
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Demon
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Zombuul
Zombuul
Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
Traveller
Judge
Judge
Once per game, if another player nominated, you may choose to force the current execution to pass or fail.
Voudon
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.
Deviant
Deviant
If you were funny today, you cannot die by exile.
Matron
Matron
Each day, you may choose up to 3 sets of 2 players to swap seats. Players may not leave their seats to talk in private.
Scapegoat
Scapegoat
If a player of your alignment is executed, you might be executed instead.
Additional Information
Night order, special rules, and jinxes
Jinxes
Cannibal
Butler
Cannibal · Butler If the Cannibal gains the Butler ability, the Cannibal learns this.
Magician
Marionette
Magician · Marionette If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
Magician
Spy
Magician · Spy When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
Recluse
Sage
Recluse · Sage The Recluse might register as the Demon to the Sage.