Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Minstrel When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Barber If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Hatter If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Boomdandy If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Boffin The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Lord of Typhon Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Leviathan If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.