Villageidiot3 Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Snake Charmer Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Professor Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Moonchild When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Godfather You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Shabaloth Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.