Additional Information
Night order, special rules, and jinxes
Jinxes
Bounty Hunter · Philosopher
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
Leviathan · Farmer
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
Leviathan · Ravenkeeper
Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.