Mathematician Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Alsaahir Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Amnesiac You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Mezepheles You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Wizard Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Shabaloth Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.