Identity theft is not a joke
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Identity theft is not a joke
By Chingones
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Shugenja
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
High Priestess
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Snake Charmer
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Exorcist
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Poppy Grower
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Outsider
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Pit-Hag
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Summoner
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Demon
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Po
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
No Dashii
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Fabled
Duchess
Duchess
Each day, 3 players may choose to visit you. At night*, each visitor learns how many visitors are evil, but 1 gets false info.
Additional Information
Night order, special rules, and jinxes
Jinxes
Pit-Hag
Politician
Pit-Hag · Politician If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
Summoner
Pit-Hag
Summoner · Pit-Hag If the Summoner creates a second living Demon, deaths tonight are arbitrary.
Summoner
Poppy Grower
Summoner · Poppy Grower If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player.
Boffin
Drunk
Boffin · Drunk The Demon cannot have the Drunk ability.
Boffin
Politician
Boffin · Politician The Demon cannot have the Politician ability.
Marionette
Balloonist
Marionette · Balloonist If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
Marionette
Summoner
Marionette · Summoner If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
Yaggababble
Exorcist
Yaggababble · Exorcist If the Exorcist chooses the Yaggababble, the Yaggababble does not kill tonight.