Preacher Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Minstrel When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Banshee If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Fearmonger Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Boomdandy If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Organ Grinder All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Kazali Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Zombuul Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.