Sleepy Window Array
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Sleepy Window Array
By Mattie
Townsfolk
Steward
Steward
You start knowing 1 good player.
Bounty Hunter
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Highpriestess1 75 2-75
Highpriestess1 75 2-75
매일 밤, 이야기꾼이 당신이 가장 대화를 나눠야 한다고 생각하는 참가자가 누구인지 알게 됩니다.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Seamstress
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Fisherman1 75 4-75
Fisherman1 75 4-75
게임당 한 번, 낮에 이야기꾼을 방문해 당신의 진영의 승리에 도움이 되는 조언을 들을 수 있습니다.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Poppy Grower
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Outsider
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Recluse1-75
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Hatter
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
Harpy
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Wizard
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Xaan
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Scarletwoman1-75
Scarletwoman1-75
만약 살아있는 플레이어가 5명 이상이라면, 악마가 죽으면 당신은 악마가 됩니다. 여행자는 세지 않습니다.
Demon
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Legion12
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Traveller
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Cacklejack
Cacklejack
Each day, choose a player: a different player changes character tonight.
Deviant1 75 3-75
Deviant1 75 3-75
오늘 웃음을 선사했다면, 추방으로 사망할 수 없습니다.
Scapegoat1 75 3-75
Scapegoat1 75 3-75
당신의 팀 소속 플레이어 1명이 처형당하면, 당신이 대신 처형당할 수도 있습니다.
Bishop
Bishop
Only the Storyteller can nominate. At least 1 opposing player must be nominated each day.
Fabled
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Additional Information
Night order, special rules, and jinxes
Jinxes
Bounty Hunter
Philosopher
Bounty Hunter · Philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.