Bounty Hunter You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Lycanthrope Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Juggler On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Barber If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Fearmonger Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Boomdandy If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Vizier All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Organ Grinder All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Lil' Monsta Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Gunslinger Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.