Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Butler Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Evil Twin You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Cerenovus Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Pit-Hag Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Fang Gu Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Vortox Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.