Additional Information
Night order, special rules, and jinxes
Jinxes
Mathematician · Drunk
The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Recluse · Sage
The Recluse might register as the Demon to the Sage.
Summoner · Clockmaker
The Summoner registers as the Demon to the Clockmaker.
Summoner · Pukka
The Summoner may summon a Pukka on the 2nd night instead of the 3rd.
Summoner · Zombuul
If the Summoner summons a dead player into the Zombuul, the Zombuul has already "died once".
Boffin · Drunk
The Demon cannot have the Drunk ability.