Additional Information
Night order, special rules, and jinxes
Jinxes
Mathematician · Drunk
The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Mathematician · Lunatic
The Mathematician learns if the Lunatic attacks a different player than the real Demon attacked.
Mathematician · Marionette
The Mathematician learns if the Marionette’s ability yielded false info or failed to work properly.
Summoner · Pukka
The Summoner may summon a Pukka on the 2nd night instead of the 3rd.
Marionette · Summoner
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.