Shugenja You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Villageidiot3 Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
General Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Juggler On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Goon Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Lunatic You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Goblin If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Godfather You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Fearmonger Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Pit-Hag Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fang Gu Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Legion12 Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Gunslinger Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.
Gangster Once per day, you may choose to kill an alive neighbor, if your other alive neighbor agrees.
Beggar You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Gnome All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.