Brought to You by the Letter "G"
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Brought to You by the Letter "G"
By Brendan
Townsfolk
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Shugenja
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Villageidiot3
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
General
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Gambler
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppy Grower
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Outsider
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
Goblin
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Fearmonger
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Pit-Hag
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Demon
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fang Gu
Fang Gu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Legion12
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Traveller
Scapegoat
Scapegoat
If a player of your alignment is executed, you might be executed instead.
Gunslinger
Gunslinger
Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.
Gangster
Gangster
Once per day, you may choose to kill an alive neighbor, if your other alive neighbor agrees.
Beggar
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Gnome
Gnome
All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.
Additional Information
Night order, special rules, and jinxes
Jinxes
Pit-Hag
Goon
Pit-Hag · Goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.