Additional Information
Night order, special rules, and jinxes
Jinxes
Mathematician · Drunk
The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Mathematician · Marionette
The Mathematician learns if the Marionette’s ability yielded false info or failed to work properly.
Alchemist · Marionette
An Alchemist-Marionette has no Marionette ability & the Marionette is in play.
Alchemist · Spy
An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
Plague Doctor · Marionette
If the Storyteller would gain the Marionette ability, one of the Demon's good neighbors becomes the Marionette.
Plague Doctor · Scarlet Woman
If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
Plague Doctor · Spy
If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
Pit-Hag · Politician
If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
Marionette · Balloonist
If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.