Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Chambermaid Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Banshee If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Barber If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Godfather You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Harpy Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Fang Gu Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]