Complaints of the Saint
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Complaints of the Saint
By Backup
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Magician
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Outsider
Saint
Saint
If you die by execution, your team loses.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Heretic
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Harpy
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Witch
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
Fang Gu
Fang Gu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Fabled
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Additional Information
Night order, special rules, and jinxes
Jinxes
Heretic
Baron
Heretic · Baron Only 1 jinxed character can be in play.
Heretic
Godfather
Heretic · Godfather Only 1 jinxed character can be in play.