Discovered but Distant
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Discovered but Distant
By Leaf
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Gambler
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Poppy Grower
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Atheist
Atheist
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
Outsider
Saint
Saint
If you die by execution, your team loses.
Klutz
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Minion
Organ Grinder
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Psychopath
Psychopath
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Fearmonger
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Vizier
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Demon
Leviathan
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Additional Information
Night order, special rules, and jinxes
Jinxes
Alchemist
Organ Grinder
Alchemist · Organ Grinder If the Alchemist has the Organ Grinder ability, the Organ Grinder is in play. If both are sober, both are drunk.
Vizier
Fearmonger
Vizier · Fearmonger The Vizier wakes with the Fearmonger, learns who they choose and cannot choose to immediately execute that player.
Vizier
Investigator
Vizier · Investigator The Storyteller doesn't declare the Vizier is in play.
Vizier
Politician
Vizier · Politician The Politician might register as evil to the Vizier.